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- #LOVERSLAB FALLOUT 4 INDEX INSTALL#
- #LOVERSLAB FALLOUT 4 INDEX MOD#
- #LOVERSLAB FALLOUT 4 INDEX CODE#
It does NOT call F4SEPlugin_Query or F4SEPlugin_Load, those are called later by the F4SE itself. Q: How do I make my plugin load before game initializes?Ī: Let's say your plugin name is MyPlugin.dll and it's in Data/F4SE/Plugins, then you create a text file called MyPlugin_preload.txt in Data/F4SE/Plugins, the contents of the file does not matter.Ī: The IpHlpAPI.dll loader will call LoadLibrary on your plugin before game initializes. Q: I'm having issues where a plugin is not preloaded when it's supposed to!Ī: Find file xSE PluginPreloader.log in your game directory and upload it with your issue report.
#LOVERSLAB FALLOUT 4 INDEX MOD#
Plugin author will decide this and include the file with their mod if it must be loaded like that. Q: Doesn't it mess up things if you load F4SE plugins at different time?Ī: Only F4SE plugins that have included a special file, indicating that they wish to load earlier, will be preloaded. Q: Does this have a performance hit or any downsides? To change the load method, edit the value of the "Name" attribute in the XML file.įor example, if you need to set it to "OnThreadAttach" or "ImportAddressHook" edit this section like this.
#LOVERSLAB FALLOUT 4 INDEX INSTALL#
If you're using Vortex to install mods use the Injector install method ( DINPUT for older Vortex versions) for this mod. Go to the xSE PluginPreloader.xml file and change the load method to OnThreadAttach or OnProcessAttach if the default doesn't work. Refer to the XML file for more detailed instructions. In such case you need to rename another mod IpHlpAPI.dll to something else and specify new real DLL in xSE PluginPreloader.xml file. Preloader is implemented as proxy to IpHlpAPI.dll and thus is incompatible with any mod that changes this DLL (none I found). Any mod that depends on this will cease to work correctly. Put IpHlpAPI.dll and xSE PluginPreloader.xml in your root Fallout 4 directory (where Fallout4.exe is), NOT in the Data folder.ĭelete installed files from your game folder. Library IpHlpAPI.dll is loaded by game automatically, which preloads the plugins, then redirects all function calls to the original IpHlpAPI.dll file in your system directory.
#LOVERSLAB FALLOUT 4 INDEX CODE#
It allows the mod to make edit to the game code before the game has any chance to run that code. There is no other reason to use the preloader otherwise. At the time of writing, you only need this if you are using PrivateProfileRedirector F4 or Buffout 4. There is no benefit to having this for no reason. No! You don't need this unless a mod specifically says you require this. Console modding permission This mod won't work on consoles or would not be acceptable on according to their rulesĪllows preload F4SE plugins before the game initializes.ĭo I need this and is there any benefit to this?.Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You are allowed to use the assets in this file without permission as long as you credit me.Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file.Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator.Upload permission You are not allowed to upload this file to other sites under any circumstances.Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources.